Author Topic: crashing during and after baking (1.7)  (Read 1384 times)


everytime i try to bake a normal map, substance keeps crashing. During or after doesnt matter. As far as i know its only one mesh but I havent tried it with other since I need to get a good normal map for this particular project. I was able to bake it months before but need to do it again since my models UVs were pants and Ive only just discovered the effect of my negligence. Im planning to transfer the new UVs to the rigged mesh, but I need to bake it first and substance just wont let me.

Ive attatched the model files high and low as well as the log file which I believe is the lates one.

Hope someone can help identify the issue.