Author Topic: Baking error from high polygon to low polygon in substance painter  (Read 175 times)

Hello.
I want to bake a high polygon to a low polygon with substance painter, but it doesn't work and the mesh turns black.
If anyone knows the cause, please let me know.
I've attached the model I'm using.

https://47.gigafile.nu/0507-dac5e41f972242be734575bb56f5ecc6b
https://47.gigafile.nu/0507-d317263d43c3148a73e366f42c9b560e4


Your low and high poly mesh are not in the same world position. You need to have them in the exact same spot with transforms applied.
I teach people how to use Substance Painter. :)

Thank you so much!
You've helped me figure this out!