Greetings,
I am student and started using Substance Painter awhile ago, I tried texturing my character model for uni project and I just can't get high res texture, whatever I try to do I always draw with pixels and when I get close to my model I can cleary see pixelization.
I don't know if my UV map is bad or maybe some settings in Substance are incorrect. Also, I don't know where to post this kind of question as I'm new around here.
I am attaching screenshot from Substance Painter and UV map from Maya. I can also attach my model file.
Looking for some guidance, cause I am really struggling and I really don't know where is the problem.
Thanks in advance.