Register
Log in
Substance Forum
»
Substance Painter
»
Technical Support
»
How to get rid of normal map from previous layer? (Alpha Masking)
« Previous Topic
Next Topic »
Pages: [
1
]
Go Down
Author
Topic: How to get rid of normal map from previous layer? (Alpha Masking) (Read 512 times)
Anthology 89 0
Hi, I got 2 texture "Diffuse" And "Normal" Map. is there any way to get rid of normal map texture when I do alpha mask texturing?
Detail about my problem :
sorry my english is not very good >.<
on:
August 01, 2020, 08:19:08 am
volker
Set the height/ normal channel of the top fill layer to 'replace'.
Reply #1 on:
August 01, 2020, 01:57:40 pm
Anthology 89 0
unfortunately the result still same
the normal map skin still Bump, when I do alpha mask texturing....
Reply #2 on:
August 01, 2020, 02:38:38 pm
volker
Post a screenshot of the layer stack where you have set this up please. What I said is the way to do it.
Reply #3 on:
August 02, 2020, 10:20:12 am
Anthology 89 0
Like this ? :
Sorry I'm kinda dumb >.< Would you mind to show me with a picture?
Reply #4 on:
August 03, 2020, 05:04:15 am
volker
You need to change the height/ normal channels to 'replace'. You changed the setting for the base color.
Reply #5 on:
August 03, 2020, 11:31:12 am
Pages: [
1
]
Go Up
« Previous Topic
Next Topic »
Substance Forum
»
Substance Painter
»
Technical Support
»
How to get rid of normal map from previous layer? (Alpha Masking)