Software used:
Substance Painter version 2019.2.0
OS:
Windows 10 Pro 1903
Grafics card:
Nvidia Quadro K6000 with latest driver.
Issue:
The UI elements like text and icons are too small on a 27 inch 2560 x 1440 pixel display.
The issue causes a headache because of severe eye strain.
Unsuccessful tries to solve the issue:
- Using Windows DPI scaling of 125% -> does not work - Painter ignores this setting
- Using Winodws DPI scaling override for the Substance Painter.exe -> does work partially but the UI elements get blurred and some elemts are even less readable (e.g. all names of items in the shelfs)
- Using other Windows DPI scaling values -> does either not work or the UI elements become extremely big (= not usable either).
Expected behavior:
Either:
- a UI that conforms to the Windows DPI scaling at any value
- even better a feature to scale the whole UI independently from Windows (note: ask the blender team (blender.org) how to make a scalable UI)