Author Topic: Baking substance materials for renderfarm  (Read 6717 times)

I am new to using substance materials. On my last project I tried using Substance Source to quickly find materials. The integration with Cinema 4D and Redshift is good and I can see this becoming part of my workflow. However when I tried sending the project to the Rebusfarm for rendering I realised that the support for substance is not everywhere yet. Substance materials just didn't render. Is there a way of baking the substance materials once the look is achieved? Baking the textures could un-link the Substance file form the texture itself.
Thanks for your help.

Did you ever figure this out? I have the same problem, Rebusfarm does not accept Substance shaders.