Author Topic: Bend Node in Substance Designer  (Read 1335 times)

Is there a way to emulate Maya's Bend Deformer in Substance Designer?

Where you can take a straight shape as an imput (lie a rectangle) and bend it gradually, where 0 is equal to the shape in its base state and 1 is equivalent to the result of the Cartesian to Polar node?

Many thanks
Last Edit: May 21, 2019, 05:09:06 am