Author Topic: exporting texture for maya 2018  (Read 656 times)

Hi,
I have textured a model in substance painter and i exported its texture for arnold 5 settings, but when i apply it on my shader in maya though i can see the texture i cannot see any dirt texures on it, its there in substance  painter but not in arnold render...what can be the problem. i can only see clean texture of my model but not the dust particles or grunges.....its totally clean....while in substance painter its visible and im unable to render it in iray due to very heavy file  baked in 8k resolution.....i just want to know the if there is problem in exporting of problem with arnold shader in maya or im doing it wrong....how can i solve this.......my application is in trial mode......thank you