Author Topic: How can i render waterlevel node with Iray?  (Read 126 times)

Hi guys, when i preview water level node in openGL viewport, it looks fine, but when switching over to Iray renderer, it looks as if the water level is above my ground ( at areas where they nearly meet ).

Image 1 is the OpenGL viewport, working fine,  Image 2 and 3 are the Iray examples.

Last Edit: March 26, 2019, 07:30:18 am