Author Topic: Connections  (Read 2343 times)

I'm using the sbsar files from substance source library. I'm having trouble finding a full list of how to connect substance textures to an arnold standard surface shader. The "Substance guide to Rendering in Arnold for Maya" goes over some of the connections but it isn't comprehensive. If anyone can point me to a full list of connections that would be great.

Thank you.


This is Wes' current documentation on how to connect to an Arnold aiStandardSurface.

In the upcoming 2.0.0 release of the plugin, we already have defaults for Arnold, so this will be much easier to set up when we release in the upcoming months.

Software Engineer, Integrations
Maya and 3ds Max