Author Topic: option for infinite tileable plane in viewport  (Read 187 times)

Hello there,
Lately playing with Quixel Mixer I noticed they have this super nice feature where it lets your preview the tiling of your substance by toggling an "infinite" preview plane
you can see them use this feature in the following video



You can already increase the tiling of your material under material properties, but the geo plane stays the same... I think it would be cool to simply tile the preview geo itself!

Small thing as there are workarounds, still I just thought I'd throw the idea out there. Thanks!

Logged into the forum for the first time to ask the exact same thing, when working on a material that could potentially be used on very big surfaces it would be nice to see how well it looks at large scales.