Author Topic: baking issue  (Read 379 times)

hello. i want to bake my mesh that close each other. however they create this problem.

i tried to make multiple material id on high poly. it didn't work.

and i dont want to add material id on low poly.

You can eitehr reduce the max frontal distance setting in the baking options, or use the match by name option:

do match by name require additional material id ?

i dont want to add more draw call.

note : i get it now. thanks.
Last Edit: December 28, 2018, 08:06:24 am