Author Topic: scale upon import  (Read 498 times)

It would be cool, if it would be possible to scale models upon import, like in XNormal

when using large units like m, Painter is often unable to compute normals because some triangles are too small (quoting the error message)

scaling would have to be applied to the low and the high geometry, of course
Last Edit: July 06, 2018, 06:16:53 pm