Author Topic: How can I add a logo on my texture map?  (Read 1910 times)

I have had my texture nearly done, however, I want to add a logo on the surface of my model. The logo is a PNG image or Illustrator file(.ai), how can I import this onto my map?

Drag and drop the png in your shelf, import it as a texture or alpha, then use it in your brush alpha or stencil slot.

Drag and drop the png in your shelf, import it as a texture or alpha, then use it in your brush alpha or stencil slot.
It works! Thank you!
Another question, can I accurately adjust the position of the logo on the model? For examples, aligned to an edge or precisely at the centre, just like we do that in Photoshop or Illustrator. I means, do the layers in Substance Painter have such parameters of "position" which you can change the X and Y coordinates in order to make some elements appear on the precise position? Or, are there any "guide line" functions that can help us make sure the position is right?

There is not currently any measuring or snapping tool, maybe in the future.