Happy owner of our favorite soft recently, once again the workflow with zbrush doesn't work anymore, I have my uv unfolded correctly, I export my low poly in obj or fbx no matter what, I export the high poly in obj or fbx and when I bake with my high poly I get this error message "[Baking] Baking failed (Color Map from Mes
Could not find vertex colors in mesh' Group14088'"
and I don't have a normal map. it worked on my old version with each update the workflow changes from the first version of substance to the 2 for example it did that to me... and there I can't work unless I use a pirate version.
Make a good tutorial
