Author Topic: texture blend in unity  (Read 2060 times)

le to


Hi,
i am working on my personal project
i am facing a problem as i am not able to blend two mesh texture in unity
as i texture both Mesh "GROUND AND TUNNEL CAP" in substance painter as show in attachment file
Plz help me

Basically i am not able to  blend two texture together in unity as both asset are created in maya and texture in substance painter
so when i place those asset in unity for level designing
those asset look fake as they are nt able to blend with surface
the point i want to know
1.if i do texturing with material layering in SP for unity
how can i add text and photo while blending material
2.how i can paint texture in unity between two asset to make contact between each other, to make it realistic
3.how can i blend
  - two mesh texture with each other in unity
  - between mesh and terrain

if I understod,
 you should create ambient occlusion on the ground
it will create a better effect
you will it create in Maya  and export in Unity
https://www.youtube.com/watch?v=ueztRR5m9Nc

or bake it in Unity
https://docs.unity3d.com/Manual/LightingBakedAmbientOcclusion.html