Author Topic: "Divide" Blending Node??  (Read 1999 times)

I encountered some frustration when I tried to multiply the output of a color node by 2. I quickly discovered the "uniform color" node doesn't allow for HDR colors. I figured a simple workaround would be to instead divide by 0.5. To my dismay, I discovered that there is no divide blending node.
Is this something you guys might consider adding?