Author Topic: Baking with cage issue  (Read 2149 times)

Greetings, im fighting a great trouble with baking normal maps with cage. I have low poly model, high poly version and cage made from low poly and pushed along normals.
Baking without cage: 

result with cage : 

For me it looks like "melted" normal. UV are 100% the same on low poly and cage. Log file attached.
I can provide the files as well.


We are currently working on a fix regarding this issue.
Don't forget your log file. It can be exported from the Help menu of the software.
Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.