Author Topic: Camera like in 3DS Max to render  (Read 1804 times)

Hello,

A plus would be to be able to put one or more cameras in the model as in 3DS max to perform the renders. In the current way the camera never gets in the right position.

Thanks.

Hey, you can import your fbx with the cameras you create in 3dsmax: they should be available in SD

Hey, you can import your fbx with the cameras you create in 3dsmax: they should be available in SD

Ups, wrong section... I wanted to put it in the Substance Painter section.