Author Topic: Painter not baking maps correctly  (Read 7682 times)

Just to update- I have tried many things yet I can't seem to control the smoothing groups on one of the doors still. I have tried:

- Unlocking normals
- Smoothing then hardening the edges
- Exporting to another maya document before exporting out
- Triangulating mesh before exporting
- Centering pivot, freezing transform and deleting history before export.
- Checked fbx. setting but it has smoothing groups enabled so it should be saving the info.

None have worked so far.

Hi, Jeremie!

I have read in other threads some problems are overridden using .obj...

https://forum.allegorithmic.com/index.php/topic,16272.0.html

Could be the case?

Is there a know issue now with .fbx or do you have any news on the baking issues?

I would really appreciate to know if there is some fix comming, or if is something we need to change in our process, that doesn't work anymore after 2.4

Thanks!
Last Edit: June 10, 2017, 02:37:04 am