Author Topic: How to change correctly texture map size?  (Read 2461 times)

Hi all!
I have a problem. So, I made a model which has resolution 2048x4096.
When I launch substance painter 2 I change standart square resolution from 4096x4096 to my 2048x4096, but... it doesn't work. Help me please.

It should work, but the 2D view will still display a square no matter what resolution you have. This is a know issue.
If you export you textures, does it output at the right resolution ?
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.

Definitely!
But i see substance can't bake my 2k x 4k. Only square texture :(

But i see substance can't bake my 2k x 4k. Only square texture :(
Yes, that's normal. It's another known limitation.
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.

Thx, Now i got it  ;)