Author Topic: GDC 2014 Presentations  (Read 3969 times)


We are working on the edits for the GDC presentations that were delivered at our booth. I'll add links to the presentations here in the forums.

Blizzard Entertainment's Jarred Everson explains how he's using Allegorithmic's Substance Designer for his personal character work. Valuable tips and tricks from an advanced user!

Dreamwork’s Gee Yeung personal character concept using Substance Painter
Last Edit: April 04, 2014, 09:19:43 pm
Head of Substance Demo Art Team
Twitter: The3DNinja