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Messages - braffe.vyk

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Awesome! Thank you very much for your answers.   
I searched through Keyshot manual, all options and forums and found nothing about linear space, so I guess that its handled automatically.

Thank you once again

I want to load textures generated from Substance Designer into Keyshot. I read in PBR guide that if I export output as bitmap I need to take care of gamma correction by myself. As far as I know I need to have all maps in linear space with exception of albedo and specular maps (that should be in sRGB).

However I am not sure in which color space is each map exported from Substance Designer. Are they all in sRGB? Or just grayscale maps are in linear?

Thank you.

Substance DesignerSubstance Designer - Discussions - Re: Blender Integration
 on: November 30, 2013, 11:56:00 am 
This would be win-win situation.
Blender would get great texturing tool and Allegorithmic gets an attention from from thousands even millions of potentional buyers because its possible to have bundled commercial addon with Blender by default.

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