Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - jdouglas

Pages: 1 2 3 [4] 5 6 7
He's using mari because Painter can't handle the image size of the images he's using from texturexyz. They are around 12K and up. The ability to use extremely high resolution images to create high resolution texture maps is what makes Mari great. It can handle huge amounts of data which is why its popular among film studios who need that level of detail.

Agreed. I'm always surprised that any application, especially an art program, doesn't allow total customization with the layout. As artists we can be pretty picky with our workspace. ;)

never mind. i found a tutorial on it. thanks a lot

i want to keep this as simple as possible as i need to simply import a model and add a metal material then export textures with baked lighting. but the filter wants ao and other maps and configuration. it seems more complicated than i need. is there a walkthrough somewhere?

I am just about to start texturing a low poly asset that utilizes only a color map. Before I start in SP2, is it possible?

I can second the fact that Painter doesn't work well on the Mac Pro. There are all sorts of issues on mine and I was quite disappointed to find them when I purchased Painter. Still waiting for it to support the Pro and hope Algorithmic does soon. Until then I have to stick with Mari.

For reference my Mac is:

12 Core CPU
64 GB Ram
Dual D700

The fixing of various OS X bugs and improved hardware support.

I didn't see anything listed in the release notes so I'm not holding my breathe but is there any better OS X support with SP2.0?

Substance PainterSubstance Painter - Technical Support - Re: Random Artifacts
 on: February 01, 2016, 10:09:37 pm 
Any plans to support the FirePro's(in the somewhat near future) or must I go back to MARI?  :'(

Substance PainterSubstance Painter - Technical Support - Re: Random Artifacts
 on: February 01, 2016, 04:27:03 pm 
Here's the log but I don't have dxdiag because I'm on a Mac.

Substance PainterSubstance Painter - Technical Support - Re: "Sliding" Layers
 on: February 01, 2016, 01:05:54 am 
Another example...

Substance PainterSubstance Painter - Technical Support - "Sliding" Layers
 on: February 01, 2016, 12:43:23 am 
I'm starting to notice a common occurrence in that my layers at times will subtly slide from their original location or that they may almost outright jump off of my object.

Here is an example below: The red color is a cross on her face with the horizontal line running over her eyes and the vertical up the middle of her face over her nose. But as you can see, it has shifted over and down a bit.

This is becoming frustrating as I find myself going back and fixing similar issues. Is there a way to readjust a layer back to its original position so I don't have to repaint it? Or better yet, altogether stop it from happening to begin with?

Substance PainterSubstance Painter - Technical Support - Random Artifacts
 on: January 29, 2016, 08:56:52 pm 
I'm finding random artifacts more often and am wondering if there is a way to erase out on just a specific channel to remove the artifacts rather than delete the layer and start over.

From the Wacom website you can download older drivers, even for Mac :

Thought you were referring to the AMD drivers. Yes, Wacom I can get. But this has been an issue for me going back multiple versions of any driver for my system. No worries, I'll deal with it for now.


Substance PainterSubstance Painter - Technical Support - Image Management
 on: January 21, 2016, 11:12:24 pm 
Apologies if this has been answered before but I'm not finding any information about how to handle images I've imported into Painter. i.e. I would like to delete old ones or better organize them etc.

How would one go about doing so?

Pages: 1 2 3 [4] 5 6 7