2.png |
25916 |
Re: export texture as JPG or PNG |
June 03, 2014, 08:38:16 am |
2d.png |
25907 |
Re: export texture as JPG or PNG |
June 03, 2014, 08:38:16 am |
materialref01.png |
12719 |
Re: Quixel Megascans Integration |
March 20, 2014, 08:47:16 am |
UVsharp.PNG |
8903 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 01:35:16 pm |
SD4-Worldspace.PNG |
8893 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 03:22:28 pm |
blender_worldspace.PNG |
8891 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 03:22:28 pm |
blender.PNG |
8842 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 08:32:53 am |
sdbaker.PNG |
8764 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 12:39:54 pm |
SD4.PNG |
8646 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 08:32:53 am |
SD3Drelief.PNG |
8574 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 03:25:28 pm |
SDInfo.png |
8531 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 04:55:03 pm |
UVsmear.PNG |
8525 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 01:35:16 pm |
SD4bake.png |
6595 |
Re: How to flip normal map DX <-> OpenGL |
June 06, 2014, 04:30:17 pm |
Blenderbake.png |
6566 |
Re: How to flip normal map DX <-> OpenGL |
June 06, 2014, 04:30:17 pm |
sd4lowp.PNG |
6457 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 03:25:28 pm |