Hi all,
I purchased Substance Designer 4 last week and absolutely love it, so much so I am now finishing my Unreal Engine 4 portfolio piece, in an aim to leave freelance and join a studio again, using Substance Designer 4 and Painter.
I have a development series on YouTube which started using the old Shader / texturing model but now I am texturing using Physical Based Rendering in UE4.
Video 5 showcasing the Substance workflow is here:
https://www.youtube.com/watch?v=z5LCNJFCDeUThe full video Playlist is here:
https://www.youtube.com/playlist?list=PLVckJL-SyC5itMXTLePVhEG44XzuOgn6l&src_vid=z5LCNJFCDeU&feature=iv&annotation_id=annotation_2619966735Upload video 5 shows my workflow using Substance Designer and Painter to texture the first modular asset of a British Pub Interior based in the 80's era.
I give a shout out to Wez and his Friday morning, speedy texturing skills before GDC

I hope that's cool.
Once complete I will show you the fruits of my labour using Allegorithmic's products.
Cheers,
Richard "Pipes" Piper