Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - AFWS

Pages: 1 [2]
16
Substance DesignerSubstance Designer - Feature Requests - Change Popup Color?
 on: October 17, 2017, 08:37:58 pm 
Anyway we might could get the popup color changed in the next designer? I haven't messed with designer yet ,but fixing to start learning it. The one thing I noticed was the bad choice(yellowish white) for the popup color. The designer I'm using is 2017.1.4.

 

17
OK, can multiple versions of substance painter and designer be installed? On painter I don’t think it’s possible, cause I tried installing to a different location than previous version and it still uninstalled it. I noticed on designer it asked if I wanted to uninstall previous version. If it’s possible to do with designer, why isn’t it possible with painter?

18
Substance DesignerSubstance Designer - Discussions - Documentation?
 on: September 19, 2017, 05:49:07 pm 
What happened to documentation for Substance Designer. I thought I looked at it one time and it showed the different nodes and whatnot. Now it seems there is no documentation.

19
Substance PainterSubstance Painter - Discussions - Landscapes for UE4
 on: September 03, 2017, 02:35:12 am 
Can you paint landscapes for unreal in substance painter? The only way I see you could do it is to use height / displacement map to create landscape in unreal.

20
Is it possible to export multiple resolutions without overwritting the previous export? The only way I know would be change export location every time. Could we maybe have something like $resolution added to the naming of the texture.

21
Ok, here's some beginner and prolly dumb questions.

Can somebody explain shaders to me? The only thing I found online is more shaders available to download from Substance Share and under viewer settings in documentation. The only thing I noticed it does is change the way it looks in viewport ,but does it also affect the way the material looks when exported?

I did a test exporting to UE4 and my material looks a bit different than in Substance Painter. Tried different export options got same results. Is this caused by lighting and environment settings? How can I match that in unreal? I used the same background from Substance in UE4 ,but that didn't help much. Also my texture quality seems low in unreal. Everything is a 2048 in Substance. I exported as .png 16 bit 2048 , but the texture almost looks as if I exported as 1024.

22
Content - Substance Share - Installing files?
 on: July 31, 2017, 07:47:22 pm 
Ok, which files do I use? I downloaded some filters and other stuff from Substance Share for Substance Painter. I ended up with the sbsar and sbs files. Also, if I download the Allgorithmic files, will I be duplicating my stuff? How much of that is already in Substance Painter if any.

23
I downloaded the trial version the other day. I'm prolly gonna end up buying during the sale. I opened it up several times yesterday with no issue. I just opened it up a couple hours ago and it now opens like it's minimized. It's almost the width of computer and about half the height. Is this normal? It didn't do it yesterday and it kinda of getting old having to maximize every time I open.

24
SubstanceSubstance - Purchases & Licenses - Which license?
 on: July 13, 2017, 10:20:09 pm 
As somebody that messes around with 3d as a hobby and doesn't make any money off of it, which license would I need? I see there is a sale on the indie license. I'm downloading the substance painter trial to make sure my computer will run it. If I decide to buy, can I "activate" the trial version? Is it also a one time purchase?

Pages: 1 [2]