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Messages - pimhendriks

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I didn't know I wanted this.

Bump. I go crazy about it. Maybe bind-able?

Only recently figured out that Designer doesn't save a window layout and looking for the subject only gave this thread from 2015:

Would be nice to save a specific layout so, in case I'm unable to save my scene or close the program manually, I won't have to rebuild a window layout before continuing work. Multi-monitor / floating tabs would be great.


I've been trying to create a breakdown of a material I've set up in SD5 some time ago and can't get the Edge Detect node to give anything but white in SD6

Okay... I guess I solved it by turning off Shadowplay in Geforce Experience. No crashes since.


I'm looking for help on this issue I'm having where I am unable to use Iray for longer than ~15 seconds. The whole of Substance Designer 6 has been working flawlessly until recently. I can boot an Iray render in an empty graph and have it crash after a short amount of time on just a base material; no changes made.

The graph I'm trying to render is only quite small and 2k w/h. I'm running a i7 3820 @ 3.4 (8 cores), 32gb of ram @1800mhz and a zotac 1080. I really, for the life of me, can't figure out why it keeps on crashing. I've never had this issue with SD5. I've never had this issue with SD6. On my laptop it runs fine and that has way less powerful specs. I don't get it and reading the crash file didn't make it any clearer to me...


I'm getting high instability for Iray renderer in Designer 6. The longest I've had it render is around 12 seconds and after that it crashes almost by default. I'll make a new topic to be more specific.

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