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Messages - los_re

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1
Amazing! Thank you very much.

2
Hi, i created a material, but i want to do 2 different variations from it. Is there a way to duplicate and keep my layers so i cant create the rest? If not is there any way to achieve this without having to recreate all my layers? Thanks in advance!


3
Thanks for the help!

4
Yeah, i did that of course, work needs to be done. The thing is, why online activation doesn't work? Is the problem on my end?

5
Hi, i'm trying to activate my Substance painter and i keep getting this message when i'm trying to do the activation thru my www.allegorithmic.com account: "There is an issue to contact our server (status 500). Please try again later.
If the error persists contact Allegorithmic.
In the meantime, you can activate the software using a license file available on your account."




6
Greetings, i'm kind new to this so bear with me if i do something wrong (wrong forum section for example).

I recently started using substance painter and i'm having a blast with it. For about a year now i'm using poliigon site for my texture maps and i have a pretty big library. What is the best way of integrating these materials into substance painter? (for each material i have a diffuse/displacement/glossy/specular maps)

I did try to find answers and tried the solution previously suggested in some similar threads. Used the diffuse map in an empty layer but i had 2 problems with it. Firstly, because of the scaling my image would be get too stretched and i was losing detail. Secondly this way i couldn't take advantage of the other maps i had for this material. Maybe i need designer for this? What ,do you think, is the correct workflow to do this? Thanks in advance!

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