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Messages - RDog

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SubstanceSubstance - Discussions - Re: Why Adobe?
 on: January 31, 2019, 02:19:08 am 
I would argue that it's much scarier for Sébastien and for all of us to sell what we've been slowly building for the better part of our lives than it would have been to just keep on going and not change anything. Change is scary and requires courage, much more than keeping the status quo.

I see your confliction and I can imagine why you all made this move...But I don't think it's for the right reasons.

I don't know what the numbers are (I did fill out the form you emailed questioning what we use so I know you at least tried
 to gauge the backlash), but I still think you shouldn't have done this and stayed independent if not for the sake of owning your own IP, but also for the respect of those who use your software and look up to your development team, from the lowly security guard (like me), to top dog professionals -  We respect you.

Adobe doesn't have respect because they are a faceless monopoly which is what I fear you'll eventually dissolve in to becoming, another faceless facet of their corporation.

We'll see in 5 years how this pans out I suppose...What's done is done.


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SubstanceSubstance - Discussions - Re: Why Adobe?
 on: January 30, 2019, 09:48:00 pm 
Two things are obvious.
1) Allegorithmic did not realize how much their user base actually hates Adobe. Their user base was drawn to them being a newer independent studio that was not Adobe.
2) Allegorithmic was too attracted to the financial backing Adobe can bring to the table. This obviously was bait, and it worked. Allegorithmic didn't need to do this in my opinion, they didnt even need to expand as much as they have already. The users were fine with the basics of designer and painter, even if they were updated at a slower pace. All the other stuff is just fluff.

1) We knew, If anything we underestimated how much people loved us rather than how much people disliked Adobe.

2) You are right, we didn't need to at all, but we wanted to, because it's an everyday frustration to have ideas you know will revolutionize 3D creation and not being able to carry them further than the idea stage because of a lack of resources and time.

1. It's not entirely about that.
2. You basically bent the knee to them, despite the overwhelming advantage that you 'had' - past tense.

This was something that was ours, and now it is not.

It all rather seems like a spineless and fearful move on your part as a company in the face of a rather predatory monopoly...Please correct me if I'm wrong?

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SubstanceSubstance - Discussions - Re: Why Adobe?
 on: January 25, 2019, 08:50:28 pm 
I do 3d art as a hobby (I work as a security guard) and so both Adobe and Autodesk are simply not affordable to me.

I left Autodesk Maya (academic license while in college) for Blender.
Then I left Adobe Photoshop/Illustrator for Affinity Photo/Designer.

Now I suppose I'll have to leave Adobe Allegorithmic for 3D Coat since we all know where this is heading:

http://3dcoat.com/manual/paint/360-smartmaterials/

I think for a lot of us who mostly remain silent on the forums (this is only my 2nd post here) because we're not professionals and we only really just do it for fun are the ones who will be the most affected.

I have no problem with Allegorithmic doing whatever they want with their company and you know, things are always changing and at some point we all part ways.


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I boycotted the twin evil monoliths, Adobe and Autodesk, years ago so I suppose this means goodbye.

R.I.P.

FYI:

"The road to hell is paved with good intentions."

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