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Messages - Jeremie Noguer

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That should work, make sure Alchemist is properly closed on the other computer, try starting it and closing it again.

Do you have any card or documentation that proves you are a student for the current calendar year? that should work.

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That seems about right, the log indicates around 14GB of textures stored in vram. This can go up pretty quick with a UDIM project. Each layer for each channel is raw texture data, sometimes in floating point, that's a whole lot of data that we try to keep in vram cache as much as possible. As a general rule, Painter will use as much vram as is available until it runs out and start caching in ram and disk.
I would assume this is a somewhat advanced layer stack though. If you get this kind of usage with a very simple or empty stack, then there is an issue.


Hi, PayPal is not available in Germany unfortunately and globally not available for purchasing Por licenses.

Unfortunately your GPU is on the low end side and it is expected that working on a large project in Painter would be slow, especially UV Tiles where the texture data needs to be streamed in memory at all time..

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SubstanceSubstance - Purchases & Licenses - Re: Upgrade License?
 on: February 15, 2021, 09:34:45 pm 
Perpetual an subscriptions are separate. You will keep your perpetual license even if you upgrade.

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Please contact us at

SubstanceSubstance - Purchases & Licenses - Re: Double licence Error
 on: January 30, 2021, 09:10:42 pm 
Please contact us at

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