Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Jaycee

Pages: [1]
1
Substance DesignerSubstance Designer - Technical Support - Gradient to normals?
 on: November 07, 2017, 02:50:49 pm 
When you convert a gradient to normals is does not convert correctly compared to its values. It comes out flat even though the normal node is set to high values. Is this a bug, or should I do it in a different way? I am on the newest version.


2
Substance DesignerSubstance Designer - Feature Requests - Disable Notes
 on: October 27, 2017, 11:17:17 am 
I would really love the ability to disable individual notes, so that I can see what it will look like without the notes and toggle between the result. Right now you will have to rewire or delete notes to do this.

3
Is this an error on the implementation of sbsar in Unity? I am getting really bad Normalmap banding when using sbsar directly in unity even using raw format. I have tried everything, both are 8bit, but compared to manual export from designer it looks pretty bad. Here is the comparison, left is manual export. I really want to use the intregration in Unity, but with this quality its not usable. Please help, am I overlooking something?


4
Is it normal for Substance to suck all memory even for a super simple tree? I am new to substance and I am finding this pretty bad. 16GB eaten up like nothing. Is there something I am missing?

Even when I remove my substance and start on a new one, the memory does not get flushed?

Pages: [1]