Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics -

Pages: [1]

Here is the material in the viewports.

Here is the conversion graph I used (its the same one as one of the initial MDL tutorials provided by allegorithmic) - I was messing about with the values before taking the screenshot so the speclevel is not set to default here.

Finally here is the MDL plugged in... I thought it might be a specular issue but i modified the value and it didn't bring down the bright glare on the material.. any ideas?

Nvm. Sorted:)

Pages: [1]