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Topics - pasnocster

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Substance PainterSubstance Painter - Discussions - Settings for EEVEE export
 on: November 17, 2018, 11:25:44 pm 
What are the right export settings for a use with EEVEE? I'm using the PBR MetalRough workflow, but in EEVEE it's nowhere right, aside of the color.. The roughness especially looks like it's clipped.. Or is is it a Blender setting somewhere?

Thanks for your help

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Substance PainterSubstance Painter - Baking - Weird baking results
 on: October 20, 2017, 07:15:57 pm 
Maybe someone can help me with this.. I keep getting this weird result when I bake my textures - only one mesh.. It’s like they’re split in four, and don’t even cover the whole original UV layout.. It’s not only this one, so there must be some setting I screwed up somewhere.. I'm not a frequent user but I've gone over this process several times in the past, don't see what i would be doing differently...
Here's the file if someone wants to look at ti..

Oh, this is SP 2.6.2 and the model comes from Modo 11

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Substance PainterSubstance Painter - Feature Requests - Color Palette
 on: January 12, 2017, 11:27:51 pm 
Simple request... To have a color palette by project, and be able to save it..

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Substance PainterSubstance Painter - Technical Support - Drawing error
 on: January 12, 2017, 10:40:57 pm 
Hello

Regularly I'm getting this type of errors while painting (with height activated, but I'm not 100% sure).. It starts wiith a few black areas, then this.. If I export the textures as is, those errors will show.. But if I close Painter and reload the scene, I see it recalculate, and the problem disappears...

I'm on OSX 10.10.5, with GTX970.. Painter latest version..


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