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Topics - artofcharly

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1
Hi, dear Allegorithmic team.

When you will add Redshift support in Substance2 map?



Thank you and happy upcoming Xmass and NY =)

Best regards,
Andrew.

2
Substance Alchemist - Showcase - CharlyTutors
 on: December 15, 2019, 09:18:21 am 
Hi, everyone!

I decided to create this topic for all my tutorials with Substance Alchemist. So happy viewing and enjoy!




3
Creating a PBR tiled metal material from a single photo in Substance Alchemist and its rendering in Octane Render for 3ds Max.



         In this video we will talk about how:

- create tiled PBR material from an one photo
- export it
- import by using Substance Plugin
- render by using Octane Render and 3ds Max
     

       Video Content:

0:00 - Information about the subtitles
0:05 - Tutorial theme
0:32 - About the texture with which we will work
0:56 - Creating PBR material in Substance Alchemist
4:28 - Equalizer filter to adjust the texture light and shadows
5:30 - Tiling Filter to create a tile texture.
7:33 - Dust Filter for dirt and dust.
8:37 - Paint Filter to create paint
10:01 - Rust Filter for rust effect
12:29 - Saving and exporting material
13:18 - Installing Substance Plugin for 3ds Max
14:51 - Customization of materials and visualization in Octane Render.
18:56 - Forrender Renderfarm
19:06 - InfoPartners
19:09 - Preview of other lessons and playlist.


Enjoy watching!
Best regards, Andrew Krivulya aka Charly.

4
Substance PainterSubstance Painter - Showcase - Spaceship design
 on: January 12, 2019, 05:11:37 pm 
Hello everyone!

My new spaceship design =)




5
Substance PainterSubstance Painter - Showcase - Charly Artbook
 on: October 06, 2017, 03:32:36 pm 
Hello everyone! So I decided to create this artbook for the all works which I've created in the Substance Painter =)

The Forester.



The all textures and materials was created in the Substance Painter. Very soon I will upload the Sketchfab links.






























6
Substance DesignerSubstance Designer - Showcase - Parametric metal shader
 on: August 06, 2016, 05:12:08 pm 
Hello everybody!

LINK FOR PRODUCT

LINK FOR VIDEO

I created this parametric metal shader in SubstancePainter 2 to help you speed up the process of creating a amazing metal material for vehicles, spacecraft and various metal objects.

With this parametric shader you can create colored, rusty, dirty, jammed, faded and other metals.

For this, I load the mask, filters that can be used to control different properties of metals.

In the archive you will find:

1) maps to preview the mesh

2) renders previews of all materials that are included in the pack

3) preview mesh to adjust of materials SubstancePainter 2

4), and most importantly - Parametric metal material SubstancePainter 2

Please watch the video to see how you can use it in your work.

Parametric metal includes:

1) pure metals 16 that can be used for "substrate" upper layers of paint and so on.

-Alluminium

-aluminium_brushed

-aluminium_finger_prints

-aluminium_foil

-alumium_foil_crumped

-bronse_sculpted

-pig_iron

-steel_braided

-steel_brushed_clean

-steel_brushed_rough

-steel_dirty

-steel_dusty

-steel_galvanized

-steel_grainy

-steel_scratched

-Tin

2) 7 parametric military metals

-black_gun

-brass_bullet

-copper_bullet

-gun_metal_2

-Parkerized

-weapon_magazine

-6 Colors for tank + parametric rust and dirt

3) Basic parametric metal + parametric rust and dirt

I specifically add parametric masks for easy management of dirt, scratches, damage, rust and etc.

So I wish you a pleasant viewing and elegant renderings!

Good luck!

I hope that this pack will be useful to you.

Best regards, Andrew Krivulya aka Charly.

Enjoy watching!

Sincerely, Andrew Krivulya aka Charly.

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