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Topics - llgarner

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Like the subject said: I can start it, but if I use anything from the create menu at launch or close that menu and try ANYTHING, it crashes.

2
Just wondering if there is a comprehensive guide on the shelf system that is perhaps a bit more in depth than just the manual. I find the shelf system in Substance Painter very opaque and frustrating: inability to edit paths while a project is open seems very odd, and even thought I've pointed it at my own folders to use for shelves, it doesn't seem to update when i put new content in them. I'm just wondering if I'm completely missing something here, some paradigm/thought process on it that would make it make more sense? A little illumination here would be very appreciated. Thanks!

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Besides acting very strangely when trying to add/remove shelves, would there be some reason that when I reorganize my materials in folder in Windows that SP should be seeing as my default shelf, it doesn't update? This is quite frustrating and eating into some serious work time this morning. Help, please? :)

4
So...

Out of curiosity, and as a means of doing some seam overpaint to tweak a normal map (and some experimentation...), I sent my layers to Photoshop. Then, collapsed what was there into a single layer and saved it back out as jpg. When I imported that jpg into SP, it came in with this incredibly dark color shift, as though the program was reading the color space of the image wrong. I then tried it in different formats (psd, then tga), all with the same effect. The image is a normal map and looks fine in Photoshop, but every time I import any version of it into SP, there is a huge, darkening color shift. Any ideas on this? It makes some potentially powerful workflows rendered dead in their tracks.




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