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Topics - Indigo Mertel

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Over a year ago I suggested to Allegorithmic to start a user-driven wiki to document tools' features and best practices.

Video tutorials are good but not always the best resource to learn how to use the tools. With video it's hard to go back to a specific detail in a procedure. A wiki would also be very good to document the use of the many filters in detail. Learners often have a hard time to figure out what all the filters do and what their use is.

User-driven wiki have proved to be a very useful resource in many systems. I have submitted a suggestion to the new Allegorithmic feedback system. Please vote if you like the idea.

I'm in the process of learning how to use Substance Designer and I am trying a texture a window with a wooden frame. The object is for Second Life, thus I can only use diffuse, normal and specular maps.

So, what I am doing is to blend AO and curvature maps with the diffuse, as you can see in the graph...

The problem is that when I blend these maps together the diffuse output is too dark. What filter can I use to make the image lighter?

Also, do you have any suggestion to improve the graph?

Hi! I am a Second Life user who has recently purchased Substance Designer through the Steam discount offer and I am in the process of learning how to use the tool at best. Problem is, I have a hard time understanding how to use all the filters and my experience with 3D texturing terminology and techniques is quite limited. Video tutorials helps a bit but watching all of them is time consuming and the fact that most of them are not up to date is a problem. Same problem with the forums, time consuming and disorganized information. I bet that the lack of in-depth documentation is a problem that affects many.

Here is my suggestion: how about creating a wiki open to the contribute of all users? With the wiki, people can document the use of the application for the benefit of all and add tips, tricks, best practices, etc. I'd like to point out what Linden Lab did with their wiki for Second Life users (, an invaluable resource for SL builders and scripters. For best results I suggest to let users free to organize content as they see fit (with supervision, of course) as Linden Lab did with its wiki. This would allow users to create categories for specific needs, such as covering the workflow of applications such as Unity or for Second Life users' needs.

There are a number of free, open source wiki available, so this would be a no-cost project which would offer lots of value to the user community.


I have purchased Substance Designer Commercial 3.7 on Steam October 16, 2013. Is there a grace period to upgrade to Substance Designer 4?

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