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Topics - Lieven Maselis 0

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Substance PainterSubstance Painter - Technical Support - map export problem.
 on: October 18, 2019, 09:10:30 pm 

So I'm exporting these textures, and all of them work, except one texture set.
I dont care about it being not able to put out emissive channel, since I didnt use it. I'm exporting for arnold5 in 3dsmax.
It claims it cant open a file or open a device.
it worked perfectly well for all other texture sets but not this one.

Anyone can help?

Substance PainterSubstance Painter - Discussions - No seperate texture sets?
 on: October 17, 2019, 06:56:58 pm 

I'm exporting from 3dsmax. All my objects have got seperate UV's and seperate materials assigned.
Yet in substance I'm only getting one texture set. I'm at a loss here. Kind of need help.

So I bought a yearly subscription plan under "Indie", it shows under my subscriptions but not under my licenses? Aka I cant download it? Can I have plz an answer to this?


I'm really new to using substance painter . I want to import a mesh I made from max with turbosmooth on it. I dont want to use the low poly version because it would give a wrong idea of what surfaces to paint and how to paint them.

I did a selected export and in my export menu in max(2017) it says turbosmooth export is supported, however when i load the mesh in substance painter it only shows the low poly version.

Friends are telling me that I should collapse a copy of the mesh ith the turbosmooth, but then it leaves that mesh full of holes and other uglyness I dont want and I'm afraid those will also carry over to substance painter.

anyone who has an idea how to solve this would be welcome.

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