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Topics - Snakos

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Hi there,

Thanks to the team for the new release. Just used a bit today and it's seems great.

I made a personal library including my own substances with personal icons attached with it. It did appears correctly in previous versions but it don't appear anymore since the new 2019.2.0 version. A generic icon appears instead of mine.
I know there was an improvement on the loading speed of the library but there is a way to make appear home made icons in the library like before?
I tried to re-export .sbsar but still not working.

Thanks in advance.


Substance DesignerSubstance Designer - Showcase - Wood surface
 on: February 09, 2019, 09:48:17 pm 

I've just finish a wood surface material.
More pictures and better quality on my Artstation page :

A master parameter can change the oldness of the wood and some other allows me to change more specific things like the wood veins direction or the knots size and numbers.
The challenging part of this substance was to make the veins with multiple directions on different tiles.

Hi there,

I have a question about the new transform tool on "how move an entire folder" that i already ask on youtube here :

i thought it was better getting helps here instead of flood the youtube comments.
Here is where the conversation gets so far:

-me: Thanks for the add, it helps a lot ! Is there a way to move te same way a paint effect or an entire folder ? It seems the transform filter doesn't have this manipulator functionality. I hope it will be implement in a future update.

Currently the transform manipulator is only on Fill Layers. We have a Fill Effect and it also has the manipulator functionality. To transform and entire group, you could add a fill layer above the layer group, set all channels to pass through on the fill. This will allow you to transform all data beneath the fill layer using the transform.

I tried this solution but didn't be able to achieve it. I probably missing something...

What i am doing is:
1 create a fill layer above the folder > everything is getting white.
2 i set all the channels of the Fill layer to Passtrough (Pthr) > nothing change everything stills white
>i can't see anything and moving the transform tool don't seems to move anything. Can i have a little bit more help on these please.

Note that i have a lot of masks.

Hi everyone,

It's been a while since i did enter a contest. I had some time this week end to start.
I chose the architectural-chocolate :

I got the different shapes so far and created a lot of parameters to tweak.

Still a lot to do :)

Substance PainterSubstance Painter - Discussions - import sbsprs in SP
 on: June 22, 2016, 09:18:42 pm 

I made some presets in SD that i would like to import in SP.
Is there a way to import .sbsprs in SP or create a .sppr directly in SD ?

Thanks in advance.

Substance PainterSubstance Painter - Showcase - Joystick
 on: February 12, 2016, 04:01:38 pm 

I made a Joystick in SP. It was really fun to made!

Substance PainterSubstance Painter - Showcase - SD to SP Alpha and tools
 on: February 05, 2016, 04:54:04 pm 

I was studying how to make alpha brushes in SD for SP and i came to a little experience that made me think it is maybe clever to make tools.
I have made a picture to explain it:

I understood that with the alpha we can only paint indepth or outdepth, not both at the same time. (the two on the left on the picture)
But with a material, with the tool setup correctly, we can paint both indepth and outdepth at the same time which is pretty cool! (the one on the right)
And one more thing, it will not be affected by sub-layers which can be useful in some cases.

I have just seen this on substance share made by strangelet3345!

This is definitly this kind of tools i want make.

I will put some pictures of my alphas and tools on this thread, c&c are welcome.

For my first one i just play with SD to get into it (i am a beginner) and made fun bolt shape

I tried a bullet impact on glass for my second one, need some brush up but i think it is a good start from my point of view  :)


Hi everyone

I would like to create custom alphas in Designer and then import them in Painter and have some parameter to play with.
I tried and it is working so far but i wanted to know if it have right settings to do in Designer.

Right now i set the parent graph to absolute 512²px and set the output Usage to alpha/any.
Could you tel me how the basic Alphas like the "Shape" was set please?

Thank you.

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