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Topics - pipesfranco

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1
Hi all,

Just wondering how you make your own stencil?

I know you can right click on the tool area to save tool / brush / material....but no stencil

Many Thanks :)

2
Hi all,

I wanted to share my latest tutorial video which discusses:

Physically Based Rendering - A Practical Workflow for 3D Artists - Featuring Substance Painter.

I wanted to make a basic guide to texturing the PBR way using Painter :)

https://www.youtube.com/watch?v=AvOQYUjAw_Q

This can be found on YouTube and if you like the video please Share and Subscribe as I will be making quite a few videos as I create my latest scene using Designer and Painter.

My portfolio can also be found at http://www.rpiper.co.uk

Many Thanks and I hope the video helps :)

Richard "Pipes" Piper

3
Hi all,

I just wanted to share an asset which exclusively used Substance Designer and Painter, which is a Beer Pump for my 80's Pub Scene.







My portfolio can be found at http://www.rpiper.co.uk

I also have a development series on Youtube which documents my work in progress for this scene and techniques I use in Designer and Painter.

https://www.youtube.com/playlist?list=PLVckJL-SyC5itMXTLePVhEG44XzuOgn6l

I hope you like the images,

Cheers,

Pipes

4
Hi all,

I purchased Substance Designer 4 last week and absolutely love it, so much so I am now finishing my Unreal Engine 4 portfolio piece, in an aim to leave freelance and join a studio again, using Substance Designer 4 and Painter.

I have a development series on YouTube which started using the old Shader / texturing model but now I am texturing using Physical Based Rendering in UE4.

Video 5 showcasing the Substance workflow is here:

https://www.youtube.com/watch?v=z5LCNJFCDeU

The full video Playlist is here:

https://www.youtube.com/playlist?list=PLVckJL-SyC5itMXTLePVhEG44XzuOgn6l&src_vid=z5LCNJFCDeU&feature=iv&annotation_id=annotation_2619966735

Upload video 5 shows my workflow using Substance Designer and Painter to texture the first modular asset of a British Pub Interior based in the 80's era.

I give a shout out to Wez and his Friday morning, speedy texturing skills before GDC :)

I hope that's cool.

Once complete I will show you the fruits of my labour using Allegorithmic's products.

Cheers,

Richard "Pipes" Piper

5
Hi all,

I purchased Substance Designer 4 last week and absolutely love it, so much so I am now finishing my Unreal Engine 4 portfolio piece, in an aim to leave freelance and join a studio again, using Substance Designer 4 and Painter.

I have a development series on YouTube which started using the old Shader / texturing model but now I am texturing using Physical Based Rendering in UE4.

Video 5 showcasing the Substance workflow is here:

https://www.youtube.com/watch?v=z5LCNJFCDeU

The full video Playlist is here:

https://www.youtube.com/playlist?list=PLVckJL-SyC5itMXTLePVhEG44XzuOgn6l&src_vid=z5LCNJFCDeU&feature=iv&annotation_id=annotation_2619966735

Upload video 5 shows my workflow using Substance Designer and Painter to texture the first modular asset of a British Pub Interior based in the 80's era.

I give a shout out to Wez and his Friday morning, speedy texturing skills before GDC :)

I hope that's cool.

Once complete I will show you the fruits of my labour using Allegorithmic's products.

Cheers,

Richard "Pipes" Piper

Pages: [1]