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Topics - lrathle

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1
Hello,

I quit Substance painter 2. I get the dialog box giving me the choice between Don't save, Cancel, and Save. I click on Save. Substance Painter quit without letting me save my document.

Mac Pro rev 1,1 / El Capitan 10.11.6 / Substance Painter 2 2017.2.0

2
Hello,

I have a Mac Pro rev 1,1 / ATI Radeon HD 5870 1024 Mb / RAM 15 Gb / El Capitan. I'm using the last trial version of Substance Designer (2017.1.1). It always crashes on startup. Even the bug report didn't work :)

Thank you

3
Hello,

How many time will it take to get definitive licence of SP 2 and SD 5 with Substance Live if I have SD4 and SP 1 ? Is it possible to use Substance Live to upgrade only Substance Painter ?

Thank you

4
Hello

When I put Substance Painter in full screen using the green resize button on Yosemite, I can't put the window back in its normal size, since I don't have any access to the window buttons. If I relaunch the application, it remains in full screen. I don't know how to bring it back to its normal state


5
Hello,

I've just made my first export from Substance Painter, and I don't get the result I have in SP. My goal is to texture objects to import in Second Life where I can have diffuse, normal and specular. The object I've done shines in SP since I've put gold material on it. When I import it in Second Life, and add the diffuse, normal and spec, the result is flat. No shine. For the gold part, I have to use the base color texture since the diffuse one is black. The answer is perhaps obvious, but I'm completely new with 3D painting :). What should I do to get the same result in Second Life than the one I get in SP ?

What I get in Substance Painter



What I get in Second Life :



Thank you

6
Substance PainterSubstance Painter - Discussions - Stencil materials
 on: October 06, 2014, 12:07:08 am 
Hello,

I'm watching the youtube video of june 18th about Brushes, tools and materials, and I noticed that there is no stencils materials panels in the beta I've downloaded this week. Also, in the Viewer Settings, the check box Mesh normal has disappeared. Is it normal ? Will the IU features change again since the release of version 1.0 ? It's difficult to follow tutorials if you don't have the same thing in the software than in the video you're watching.

Thank you

7
Hello
A lot of examples I see with Substance Painter are related to robots or weapons. My friend is interested with it, but she is doing clothing with Marvelous Designer. So she rather need fabrics like wool, silk, ... to paint on them. She normally uses Photoshop to do that. Would Substance Painter help her for this kind of work ? If yes , how ? I'm sorry if my question seems naive, but I'm a total newby in the 3D field :)

Thank you

8
Hello,

I'm learning Substance Designer (and 3D and texturing, as well :)), and I have some questions. I'm trying to make a chest. I've taken the idea from this picture the picture below. I have for the moment the model displayed on Sketchfab :

https://skfb.ly/zJLP

I've added lambert shader with different colors on the model for the convert "uv to svg" to place the different materials on the object. When creating new graphes for the wood and for the metals part, should I start from a uniform color and process it to get the metal or wood I want, or should I start from an existing texture ? I've put different lambert colors on the object to differentiate wood from the sides from wood for the front and back, for example. But I wonder if it is enough . On a real object, each face is different from the other. Should I do like that and have a different lambert shader for every page.

Thank you

9
Hello,

I'm learning 3D software to do mesh creation on Second Life virtual world, and perhaps more if I find that I'm gifted for that :). At least, I don't plan commercial use of 3D. I'm a little lost between Bitmap2material and Substance Designer. I've read that Substance Designer included only a light version of Bitmap2Material. Is it true ? If I want to make textures with diffuse/specular/normal maps to use in Second Life, should I buy Bitmap2Material instead of Substance Designer ?

Thank you

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