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Topics - SinFuL

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With the gradient color map, it would be nice to have the ability to auto arrange color values based on luminance.

This could be useful to users with workflows that use height maps as a map for colorizing.

As currently, when you drag on say, a reference image, you might not get the values in the order that is ideal, and must manually re-arrange.

Having this sort feature, one can quickly build color pallets.


Thanks for reading!

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Substance DesignerSubstance Designer - Feature Requests - 3d View Turntable
 on: December 04, 2017, 11:41:35 pm 
Just a simple auto-spin feature to enable in the 3d viewport to watch while you work on your substance


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So I thought of a simple feature to add to the gradient map.



Basically its just a button that shuffles the values around to get randomized positions of color.

Could be useful to explore different gradient results for stuff like rocks.

Maybe a tickbox(boolean), when turned true, will have at least one defined value at 0 & 1, so you don't get a range such as this:




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