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Topics - Mateusz Sum

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I've been trying to use SSE2 engine in Substance Designer lately and it seems like it's working in some odd manner.
It's using only 50% (more or less) of its power and always allocates tasks to the same threads (see image below).

FYI in other DCC applications the CPU is working just fine, 100%, all threads whenever needed.

Is that correct? Am I missing some registry tweaks? Happy to find out more.

Hello there,
It seems like the "Linear sRGB to ACEScg" converter is flipped. It's the same in v2019.3.1
I assume it's wrong, right ? ;)

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