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I have a low poly mesh and a high poly version of the same mesh.  I import both as resources and when I get to my backing setup, I select the high poly mesh. However whenever I try to use any of the bakers that bake from a high poly mesh, the render selected bakers button is greyed out.  Can someone please tell me what I am doing wrong????


I'm on a mac (OS X 10.12.16) and using a Wacom Intuos tablet with a mouse.  I continually have to restart substance designer because my right click and middle click buttons get all wonky (right click becomes middle click and then there is no way to right click on anything).  I can't be the only person this is happening to, can I?  What am I doing wrong?

Any help or suggestions would be greatly appreciated!


In addition to the Wacom issue, I'm very frustrated by the following:

Most of the time, I am unable to back from mesh.  I specify my low poly mesh to back maps.  I select a corresponding high poly mesh from my imported resources (same name with _Low for one and _High for the other). Yet the button to bake selected meshes remains greyed out.  Please help!!

I bought a substance called Denim Designer and you get both a Substance File and a Substance Painter shelf with smart materials.  I've figured out how to control the material itself, but not the EdgeFX node for tears and fraying.  I tried painting on the mask but that doesn't seem to work.  I'm very new to substance, so I'm certain it's something stupid I'm doing wrong.  Any insight would be appreciated. 

Here it is:

Has anyone figured out the best workflow for working with SP and Maxwell Render?



Hello All!

I'm new to substance painter and am trying to incorporate it into my workflow with Maxwell Render.  I've already done a search on the forums regarding working with Maxwell and have read all the threads.

My issue is not knowing where to plug in the various maps, I understand Maxwell's material editor.  My issue is the lack of consistency between the two applications at render.  This is especially true when creating distressed metal materials.  I simply cannot get a consistent look throughout the texturing process.  I know Maxwell will render the textures differently, but the difference seems to be greater than that created by the render engine.  I'm assuming I'm doing some wrong in my map selection, or perhaps my texture export.

I'm using the PBR Metal Rough workflow and exporting all maps.  For metal, the closest I've gotten to success is by creating a similar metal as a maxwell material, then adding a new layer above that with all the textures from substance painter and then masking that layer using the metal map.  While this does provide for something usable, it certainly is not the same result that I'm getting in SP.

I've also tried exporting to Photoshop, and then trying to rebuild the texture layer by layer in Maxwell using the various layers and masks contained in the Photoshop files.  I'm going to give this another shot, however, so far I haven't had much success.

I spoke to a very talented CGI artist who uses both programs and he says that he does not use SP for previsualization and simply uses it as an efficient way to construct masks, building the texture entirely within Maxwell.  While this works, it seems to be throwing out a lot of the power of Substance Painter.

Are there any Maxwell users on this board and/or have any of the developers worked with Maxwell Render?  I'd love to finally figure this out for myself and other users of Maxwell Render.


Substance PainterSubstance Painter - Technical Support - Wacom not working
 on: February 22, 2017, 11:28:39 pm 
I'm on a trial of SP that expires in 5 days.  I was just about to buy it as I find the program amazing.  I did the free upgrade to 2.5 as suggested by the software (my mistake, I know) and now I can't work.  I did update my wacom drivers and it works for a bit, then the same issues start happening all over again.  This is the only program that has these issues.

It's crazy how I've come to depend on this program over the past 25 days but if this doesn't get resolved quickly, I'm not purchasing.  What artist doesn't use a tablet?

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