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Messages - Sagem

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Hi, I need to be able to convert colours I use in Substance Painter to RGB for another program. Does anyone know a formula that I can use please?

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Substance DesignerSubstance Designer - Discussions - Re: Skin (question)
 on: February 08, 2020, 07:39:06 pm 
I will create a tutorial on how I made this asset.

All of the painting was done in Substance Painter. The skin, wrinkles, pores, blemishes, subdermal and translucency maps. Zbrush was only used to get the overall shape with large details like nasal labial folds.

Cheers,

Wes

Hey Wes!  Any chance on an update for this?  It's exactly what I've been searching for! :D

Hi,

I don't have anything just yet. I'll will definitely keep it on my to do list : )

Cheers,

Wes

I really hope you will still do this Wes....I think a lot of people will find it really useful!!

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Thanks Baptiste, I'm a bit surprised and dissapointed it's broken, I love the program but this makes it feel awkward to work with, and Alchemist was a big reason I took up subscription, so I look forward to seeing the fix soon.

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I'm working on a project and wanted to save with a new file name, but when I click Save As nothing happens at all. (I had opened an old file from the recent projects list and made some different textures I want to save as something else now). Also if I do a normal Save I'm not even sure where to find it on my computer (I usually like to safe projects to dedicated folders anyway). I read in another post that everything saves to the Appdata folder but I can't find anything in there either.

Can you help please?

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SubstanceSubstance - Discussions - Re: Where is the EULA?
 on: December 05, 2019, 02:17:36 pm 
Thanks!:)

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Have you checked out this video? Has some useful info which might help if you haven't. SD has a clone tool, has that helped at all?
https://www.youtube.com/watch?v=c9itx_9p5AA


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SubstanceSubstance - Discussions - Re: Where is the EULA?
 on: December 02, 2019, 05:35:53 pm 
Thank you Nicolas. It's not clear to me however the terms of use of content e.g. can anyone use materials that are shipped with Substance software, or obtained from Substance source to texture assets for commercial use? Also is it permitted to modify materials to create custom materials for commercial use (texturing assets, shaders etc.).

Could you provide some clarity please? Apologies if this info is elsewhere. If you could point me in the right direction that would great:)

Thanks:)

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SubstanceSubstance - Discussions - Where is the EULA?
 on: December 01, 2019, 09:06:53 pm 
Hi, the old page for the EULA is no longer available (dead link, 404). Could someone please provide the link to the correct page please? I couldn't see any information on the Legal page on the terms of use of materials from Substance Source, which is what I'm looking for.

Thanks:)

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I am so very very disapointed that Alchemist can not be purchased as a standalone item...

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Thanks very much, I've done that this morning.

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Hi, I signed up the for the beta and was given access a few months ago. In the 14th of June I received an email saying my beta was extended until 31 Oct. But yesterday I got another email telling me it was ending in two days.

I'm confused. Can someone please confirm which is correct?

Thanks.

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I see in the blog that Alchemist is currently only for subscribers. I can understand that this may be the case whilst it is in Beta, but I'd like to know if this is going to be the case when it's out of Beta. Please tell me it will be available under stand alone license like the other software at a later date... :'(

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Thanks for the tip on the shortcut. I'd prefer a drop down menu though:) Thanks for the link as well, I've added a couple of things over there.

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Substance Alchemist - Discussions - Re: Alchemist Save As
 on: April 06, 2019, 06:42:13 pm 
Thanks, Baptiste!  It would be helpful if right-clicking on a material provided a contextual menu with various options, such as Save As.

I agree, or have the standard File drop down at the top for save options, as you usually find in software. I've already added this as a feature request if anyone wants to upvote it:)

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