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Messages - pevec

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1
This was just too funny on Reddit



It is funny, but also sad

2
Not impressed by these news.
I remember when Adobe bought Macromedia..
They destroyed Fireworks and other good products
So, I am sceptical.  :-\

3
Substance PainterSubstance Painter - Discussions - Normals baking wrong
 on: January 13, 2019, 06:55:24 pm 
Hi,

I made a tire and wanted to bake high poly to low poly. (I'm using the cage file also)
Now, every map is baking ok expect normal map.
What can be the problem?

Normal map:
https://i.imgur.com/KwIaE4u.png

AO map:
https://i.imgur.com/FsD19n5.png

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Thickness map was also bad.
But I increased distance like you said and both AO and Thickness maps are good.

Thank you!  :)

5
Hi everyone,

When I bake HIGH poly mesh on low poly, everything bakes good except ambient occlusion.
Can someone explain what is the problem?
On the pictures below, you can see the problem. Normal Map is perfectly fine, only AO map makes issues.

Thank you.


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