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Topics - Digital Shamans

Pages: 1 [2]
16
Hi,
I am about to make a profiles for my keyboard depending on what application is launched. photoshop, zbrush, 3ds max, etc... But my SP is on a steam, so i have a hard time finding a path to .exe file. What can I do?

17
Substance PainterSubstance Painter - Discussions - Sharpening paint layer
 on: March 30, 2017, 05:04:46 pm 
Hi, I have MG generator and on top of that paint sublayer. How can I sharpen this paint layer without affecting everything else?
If i move paint sub-layer beneath mg generator, its effect disappeares. I cant add level to paint and I don't see sharpening tool.

Please help ;)

18
When I right click on in a layer pallete and after choosing create smart material I got massage visible on a screenshot. Why is it happening, how to avoid it?

http://imgur.com/a/c3tNr

19
How can I sample information from baked map by clone tool?

I have no layers in my projects at all, just baked maps. Then I create new layer and I would like to sample information from baked maps and paint over on just created layer, by using clone tool. How can I do it?

Cheers,
Artur

20
Does substance live allow me to use substance painter? For $19.99 monthly

If yes, how? I see only $149 on a website.

21
Why IRay is not available anymore?

22
It used to look alright but from a few weeks it is like on a screenshot. What's going on guys? Is it somehow my fault or common problem with painter?

Cheers,
Artur


23
Substance PainterSubstance Painter - Discussions - Is dual docking supported?
 on: September 28, 2016, 11:21:29 am 
I work on two monitors, like most of us, and it is normal for me having all the panels on the secondary screen and viewport on primary. However I can't stack together substance painter panels on secondary screen like I can on primary.
Isn't supported or I have to find magic option to turn this on? I am working under Windows 10, alsi I've read that OS has "each desktop has own spaces" option somewhere.

Cheers,
Artur

24
Substance PainterSubstance Painter - Discussions - Setuping rotation pivot
 on: September 14, 2016, 01:36:27 pm 
Hi,
Usually it works, but when doesn't i have no clue why. Rotation pivot is set by painting some mesh area. Simple.
So why it does not work every time? What's the workaround?

Cheers,
Artur

25
Substance PainterSubstance Painter - Discussions - How quickly scale my mask?
 on: September 01, 2016, 06:41:26 pm 
I am looking for this feature for the third time, never found an easy access to it.

I have a surface texture for adding fine details... but it has to be tiled. I am using it as a mask for filling layer, how to scale the mask? When I apply MG editor it ^&%*&% whole thing replacing my bitmap with some crazy curvature informations.

Please help, cheers,
Artur

26
Hi,
I assumed that when rendering IRay is using highest possible texture size (4k in my case). Good I checked, because when I paint my pc can handle only 1x1k and I have to remember (and struggle with performance) to switch to4k before pressing F10 for rendering. Can I set-up somewhere that Iray will use 4k textures by default without me remembering about switching from 1k to 4k?

27
Hi,
I think everyone does it this way from time to time. Just scrolls through all blend modes of a layer and chooses best looking effect.
IN substance painter necessary is to pick up one by one from scroll-down list. Very time consuming, do you agree?

Cheers,
Artur

28
Hi,
How can I create layer from a imported bitmap?

I have found a way. Would be great to could just drag and drop it from a shelf.

Cheers,
Artur

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