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Substance Integrations - UE4 - ue4.16: substance size problems
on: January 17, 2018, 11:44:52 am
hi!
- i create my textures in 2k
- i bring the textures into substance designer and set the field on "realtive to parent"
- then i build the substance
- i import the substance into ue4.16
- i bring the substance onto my mesh
- i correct the substance - size from 2048 into 64
- i save the new setting.
------- but nothing is happening in ue4.. it´s always the 2048 size shown...
what is my thinking error?
and another question:
is it important for the ue4.16 - performance, in which size i create an substance (4k or 2k, relative)?
thanks for an answer :-)
greetz
loopon
- i create my textures in 2k
- i bring the textures into substance designer and set the field on "realtive to parent"
- then i build the substance
- i import the substance into ue4.16
- i bring the substance onto my mesh
- i correct the substance - size from 2048 into 64
- i save the new setting.
------- but nothing is happening in ue4.. it´s always the 2048 size shown...
what is my thinking error?
and another question:
is it important for the ue4.16 - performance, in which size i create an substance (4k or 2k, relative)?
thanks for an answer :-)
greetz
loopon