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on: September 10, 2014, 03:01:27 am
Ok, so I have another idea. Instead of having separate sliders, we have 1 uniform color input instead. The idea would be that since it's a color input, you can't have more than 1 color at a time. So Red would be face 1, Blue face 2, Green face 3, Purple face 4, etc. That way, as you're animating from 1 face to another, you could just set up the color to move from one to another over the animation time.
Unfortunately, I'm having trouble setting this up. How I want to set up the math part looks sort of like the picture attached (for setting up the red's opacity, I already have the purple, yellow and stuff worked out, just didn't want to make another picture). The problem is that I need to break the color input from 1 Float 4 to 4 Float 1's. Is there a way to do this at all?