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Topics - bz2rules

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Substance DesignerSubstance Designer - Technical Support - [SOLVED] Seams
 on: March 09, 2015, 05:43:52 pm 
Need help I have seams.
Can this seams on my rock go away ? if so how ?


2
Substance B2M & Substance Player - Substance B2M - B2M 2
 on: November 07, 2014, 06:50:54 pm 
At the moment I am harness the power of B2M 2.
Eger waiting for new features.

Chill out

3
Substance B2M & Substance Player - Substance B2M - B2M 3 UDK
 on: September 30, 2014, 01:03:18 pm 
Hi!
I managed to import it into UDK. But there is 2 outputs? Is it suppose to be?

4
Substance B2M & Substance Player - Substance B2M - RGB
 on: July 08, 2014, 10:25:15 am 
Be able to change Diffuse RGB channels separately would be awesome.
What do you think?

5
Substance DesignerSubstance Designer - Technical Support - Normal details
 on: June 06, 2014, 08:27:54 pm 
Look at this.
The Scratches are dull but when I add it to the normal channel it adds depth. Is this right?

6
Edge wear is too low resolution. How can I make them more "clear" and not so HUGE..??
Is it the UV that has to many items ? I am baking at 2K-4K

7
Can I add normal maps that contains detail, like bolts, in the same way that I apply decals?

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Substance DesignerSubstance Designer - Technical Support - Password
 on: May 14, 2014, 01:41:02 pm 
I can not download the new SD version.
I new a new password put I do not receive any when I request one?
Please help!!

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Substance DesignerSubstance Designer - Technical Support - Decals
 on: May 12, 2014, 10:18:07 pm 
How do I add decals to my materialgraph?
I now hook it into the MaterialColorblend but I only get graycolor decals??
Advice please.

10
Substance DesignerSubstance Designer - Technical Support - Height field
 on: May 12, 2014, 05:06:03 pm 
Can substance make height field?
A sort of a map that is used for Landscape.
That you could add erosion and viewed in 3d window..
WorldMachine are made like Substance and make height field.

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Substance DesignerSubstance Designer - Technical Support - SBSBAKER
 on: May 01, 2014, 04:23:57 pm 
Hi I have tried to run the batchcommand to make UV

c:\Program\allegorithmic\Substance\BatchTools\4.x>sbsbaker uv-map --inputs builder.obj --input-selection 'Builder'@'Pipe' --output-name e:
Error: selection token Builder@Pipeisn't formated properly!
Writing file 'e:.jpg'...
what am I doing wrong here?
What are the Nodename and what are the Material id?

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Substance DesignerSubstance Designer - Technical Support - Library
 on: April 12, 2014, 07:51:31 pm 
Hi!
Can anyone tell me how to make the assets (grunge) to display as a preview instead of a "S" in the library???

It is a lot of click when almost every assets are "S". I need to Drag them into the graph window to see them.

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SubstanceSubstance - Discussions - Google
 on: November 29, 2013, 12:25:43 am 
 Google can´t find  Allegorithmic Substance...Strange...??

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Hi!
I use B2M inside UDK
Is it possible to "hide" a Heightmap inside a Normalmap´s alpha channel with B2M, to reduce the number of Maps...?
Or do I need to build a custom made Substance and use the node channel shuffle?

15
There is no way to edit the Heightmap I B2M.
I would like to be able to edit Levels on the Heightmap

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